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The way I describe the Integritype stats in the second edition is that each species' is the psychological question they can't ever get away from. As Wyrd rises Clarity damage could be absolutely brutal and smart players want to get as many Touchstones as they can manage and gather those Icons, which is again thematically appropriate because the character absolutely needs to ground themselves in a connection to their own reality as they tap more into the fae realm. Starting out with Wyrd 1 and having the standard first Touchstone attached the majority of Clarity damage rolls are going to be a Chance die (and that's its own conundrum because there's no real guidance on what a Dramatic Failure looks like on a damage only roll in a system where attack and damage are usually covered in a single roll). One thing I would say about Clarity is that as a new Changeling you're unlikely to have a particularly big Clarity track but you'd also be very unlucky to actually suffer any damage. That's enhanced by the way they interact in each game with the different types of Anchors and the variety of Touchstone rules. Almost as a whole they tie into and push the themes off each game wonderfully without being beholden to a particular rigid idea of what they should be.
![changeling the lost 2nd edition touchstones changeling the lost 2nd edition touchstones](https://cannibalhalflinggaming.files.wordpress.com/2019/03/219changelinglost-blogheader-660x250-1440x564_c.png)
Changeling merchandise is available via our RedBubble store.I'd echo a lot of what SunlessNick has to say about the Integrity stand in traits in CofD 2E generally. If this sounds interesting to you, head over to our DriveThruRPG storefront to get Changeling: The Lost 2nd Edition. We’re jumping back into the brambles, and letting the scar tissue from last time protect us. Now, it’s reborn in its second edition, The Huntsmen Chronicle, which tells new tales and builds on lessons learned in the past eight years. It’s about healing.Ĭhangeling: The Lost began in 2007, and amassed some of the most passionate fans the Chronicles of Darkness has ever known. It’s about staying safe while not consuming your life by dwelling on the past. It’s about knowing that you could become a victim at any time, and trying to walk the line between security and paranoia. It’s about struggling to find a balance between facing the world, and looking back and healing. It’s about learning to survive in a new world, one that looks like the one you grew up in, but one you’ll never see the same way because of what you’ve been through. Changeling: The Lost is a game about those people in awful situations, who have mustered the strength to move on.